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Avax All-Stars Talk About Web3 Adoption and Gaming

Posted July 15, 2022 6:25 pm
2 min
By Jethro Sandico

Play-and-Earn strategy game TimeShuffle reached out to prominent figures within the Avalanche space to organize a panel discussion on Twitter about Avax All-Stars, delving into blockchain gaming and the future of Web3, the studio announced on June 28, 2022, through its Twitter page.

Dubbed the “Avax All-Stars,” 25 speakers including luminaries such as Ava Labs’ Head of Gaming and Head of Business Development, Ed Chang and Nikhil Chaturvedi respectively, as well as RocketPlays CEO Tihomir Tomov, and TimeShuffle CEO Konstantin Dinev.

Chang touched on the many challenges faced when growing the network, explaining that startups require different kinds of approaches. He also mentioned that Ava Labs is doing what they can to provide game creators with all the tools, guidance, and support needed.

“I don’t think there’s a better place to build a game in, than Avalanche, and so for us it’s really working with them on figuring out the tech that is required behind their game,” Chang said, while highlighting “we’re trying to figure out and we really are in the first inning here, and we’re obviously investing really big into gaming,” he added

Web3 Mass Adoption

Many analysts within the Web3 space consider that wide scale adoption of the technology is not a one-time event but rather takes more than a decade to fully achieve. Currently, most people are accustomed to how Web2 works. But properly integrating them to Web3 will shape the future of the space.

In parallel, industry experts predict that adoption will scale much faster when more users in Web2 conveniently bridge their experience to Web3. For example, during the nascent stages of Web2, separate login details were required to enter multiple platforms. However, a unified identity played a role in helping onboard users into that space, also leveraged within Web3. 

Subnets and Gaming

Launching a subnet is not a requisite that game devs must adhere to. However, once games reach a certain level of activity, they will need a subnet to handle user growth. Crabada is the best example of how games are launched on Avalanche C-Chain. All while preparing to migrate to a subnet when necessary.

According to Ava Labs’ Nikhil Chaturvedi, several projects on the Avalanche ecosystem are using subnets as a testnet. To verify a subnet, users need to stake 2K AVAX or fully qualify by advancing to the next growth stage. With this system in place, about a 100 subnets could emerge on Avalanche before the end of 2022.

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